It pops out randomly, but only when you match the slots. Stop the slots as Clefairy points to them. If the moon is red, wait for it to go back to normal and continue when it is. Doing this perfectly increases your chances, but will not gurantee it. One more thing about Clefairy. If it has ditto eyes, the odds of another bonus round decrease.

  • Feb 08, 2014 This is the music that plays on the slot machines in Pokemon Diamond, Pearl, and Platinum. Pokemon Platinum- Dance Contest Music (Tough). Dancing Clefairy - Duration: 0:43.
  • Sep 04, 2007 During Clefairy mode, it becomes easier to match 7s and Gs. If you successfully line up 777 or GGG, you will enter Clefairy Bonus. During this time, you'll see Clefairy pointing towards one of the.
So, you want to get the Explosion TM, right? Well, obviously, otherwize you wouldn't be reading this. So, below, I have listed the basic rules in regards to obtaining the elusive TM.
  • First of all, you will need to have coins.
  • Second of all, you will need the Coin Case.

Once you are comfy with a slot machine, begin to play away! To begin with you need to keep spinning the reels until a Pokéball appears, this will contain one of three Pokémon:

  • Ditto (transformed as a Clefairy) (Unlikely to win)
  • Clefairy (Likely to win)
  • Shiny Clefairy (Very likely to win)

The Pokémon you release from the ball determines your odds of getting the TM. To release the Pokémon out of the ball you have to align 3 of anything above a Pikachu and a Replay (it takes time, though). I find it easier to release them by lining up the PokéBalls, the Team Galactic symbols or the Bonus symbols, 7s.

Once the Clefairy/Ditto (if a Ditto I would consider trying again) has been released you will then need to align the Bonus symbols, 7s, in order to start the bonus round. Once the bonus round has been initiated you will begin to see the following things occur on the bottom screen of your DS, they are the following:

How To Get Clefairy To Appear Pokemon Platinum Slot Machine In Vegas

  • Red Moon - Reduces your chances of Clefairy staying in if you follow what it says. In other words, intentionally stops the wrong reels.
  • Golden Moon - This leads to a pair of Pikachu appearing in the bottom screen which improves your chances of Clefairy staying in.
  • Popping in and out of Pokéball - This reduces the chances of your Clefairy staying in.
  • Clefairy staying in the Pokéball - This tells you that it is the end of the bonus round.

To start obtaining the Bonuses you will need to follow Clefairy's hand gestures, which point to the reel you need to stop first. So, if Clefairy is pointing right on the screen, then press the A button, if up then press B, if left then press Y. Simple, isn't it? Continue to refer to the above for the on-screen changes which will determine how many bonus rounds you will reach.

If you manage to obtain 10 straight bonus rounds go to the Game Corner Reception Desk and talk to the lady. She will congratulate you and hand over a TM64 Explosion. Remember to keep trying and you will get there eventually just like I did now. Enjoy, people!

Thanks to TG-Espio for this!

Page written by Typhlosion. Additional contributions by Hicky.

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Page: 12
electerbuzz dude on Sun 15 Mar 2009 09:37:19 UTC.
i got to ten then 11 then eft and talked to the lady she just said try and get the reawrd!I thought that if you wat until the red moon passes over before getting the first replay it is fine. I could be wrong. I could never keep the Ditto-Clefairy more than 3 rounds. Also, since the Bonus Round is really everywhere you can really get coins, do NOT retry if you get a Ditto. Also, one time (only one) the real Clefairy popped out when I got a REPLAY. Go figure. More tips: Stop the reel from left-right. When the Pokeball shakes left, stop Left, when it's still, stop Middle, and when it shakes right, stop Right. When the Clefairy (the Ditto does this badly) opens its arms, stop left. When it opens its arms again, stop Middle. when it opens again, stop Right (WARNING: This works best if you stop the reels at the same time after the arms open, and you stop them when the arms open consecutively, so not 1;2;4, it should be 1;2;3, 2;3;4, etc.)
Page: 12

Mail has been fixed; you should now be able to confirm your e-mail address, watch pages, and the like.
Please report any issues on Discord.
Pokémon Platinum Version

Also known as: Pocket Monsters Platinum (JP), Pocket Monsters Pt: Giratina (KR)
Developer: Game Freak
Publisher: Nintendo
Platform: Nintendo DS
Released in JP: September 13, 2008
Released in US: March 22, 2009
Released in EU: May 22, 2009
Released in AU: May 14, 2009
Released in KR: July 2, 2009

This game has unused areas.
This game has unused code.
This game has hidden development-related text.
This game has unused graphics.
This game has unused models.
This game has unused items.
This game has unused music.
This game has regional differences.

To do:
Stuff from the 9/9/2020 Pokémon Platinum source code leak.

Pokémon Platinum is the third version to the 4th generation. It shares a lot of unused content with Diamond and Pearl.

  • 2Unused Graphics
    • 2.1Animation frames
    • 2.2NPCs and Objects
  • 4Unused Moves
  • 6Unused Pokétch Apps
  • 12Regional Differences
    • 12.4Game Corner
      • 12.4.2Changed Dialogue

Subpages

Unused Maps
There was a gym in Jubilife City?
Unused Map Models
Solaceon Ruins had more rooms?

Unused Graphics

Animation frames

Giratina

Alternate unused animation frames for Giratina's Altered and Origin forms, respectively. The game uses different sprites for the different animation frames. The unused sprite for its Origin form was actually shown in a pre-release screenshot.

Shaymin

An alternate unused animation frame for Shaymin in its Land Form; however, different sprites are used for the first and second animation frames.

NPCs and Objects

ketsuban

The sprite is a placeholder that occupies twelve slots. The red text reads 'ketsuban', which translates to 'missing number'.

bigman

A different version of the large NPC's sprite. The unused version looks more stretched-out, making the sprite seem fat.

girl1

This sprite set is in the style of FireRed and LeafGreen. The developers actually went for a similar design in early versions of Diamond and Pearl.

man1

Same as above, but this time it depicts a green-haired male NPC.

Rotom

Unused
Used

Early gray versions of the Rotom items can be found in the files for overworld sprites. Their filenames are firebox, skybox, icebox, waterbox and grassbox. It is worth noting that these are actually found after the used sprites.

Debug UI

Debug UI graphics stored in debugcb_editd_test.narc.

Unused Roaming Darkrai

In the game's files, there is data for an unused encounter with a roaming Darkrai at Lvl. 40. It is released on the map if one executes script command 0x21C with its parameter set to 0x2. The existence of this battle suggests that Darkrai was originally planned to be caught in the same fashion as its counterpart Cresselia. This data also exists in Pokémon Diamond & Pearl.

Unused Moves

Unused Move Effects

IDEffect
0CRaises user's Speed by 1 stage.
0ERaises user's Special Defense by 1 stage.
0FRaises user's Accuracy by 1 stage.
15Lowers enemy's Special Attack by 1 stage.
16Lowers enemy's Special Defense by 1 stage.
37Raises user's Accuracy by 2 stages.
38Raises user's Evasion by 2 stages.
3DLowers opponent's Special Attack by 2 stages.
3FLowers opponent's Accuracy by 2 stages.
40Lowers opponent's Evasion by 2 stages.
4AHits opponent and lowers opponent's Evasion by 1 stages.
60Hits opponent. Also unused in Gen 3.
6EHits opponent. Also unused in Gen 3.
83Hits opponent. Also unused in Gen 3.
85Hits opponent. Synthesis in Gen 3.
86Hits opponent. Moonlight in Gen 3.
8DHits opponent. Unused since Gen 2.
9DHits opponent. Soft-Boiled in Gen 3.
A3Hits opponent. Also unused in Gen 3.
108Similar to Splash; displays the text 'But nothing happened!'

Unused Contest Effect

Effect 0x03 is a unique unused contest effect that intends to increase appeal by two extra points every time the same judge is chosen. However, this function is incomplete and does not seem to work. It also comes with proper text and ingame descriptions.

Unused Wild Held Item Data

Some Pokémon when found in the wild has a chance of holding an item. But several Pokémon can only obtained via evolution or other means, so catching a Pokémon with these items is impossible.

#PokémonHeld ItemsNote
012Butterfree(5%) Silver Powder
015Beedrill(5%) Poison Barb
026Raichu(5%) Oran Berry
036Clefable(5%) Moon Stone (50%) Leppa Berry
038Ninetales(50%) Rawst Berry
047Parasect(5%) Big Mushroom (50%) Tiny Mushroom
053Persian(5%) Quick Claw
059Arcanine(100%) Rawst Berry
062Poliwrath(5%) King's Rock
065Alakazam(5%) TwistedSpoon
075Golem(5%) Everstone Stone
078Rapidash(5%) Shuca Berry
085Dodrio(5%) Sharp Beak
089Muk(5%) Nugget
091Cloyster(5%) Big Pearl (50%) Pearl
105Marowak(5%) Thick Club
110Koffing(5%) Smoke Ball
121Starmie(5%) Star Piece (50%) Stardust
124Jynx(100%) Aspear Berry
125Electabuzz(50%) ElectirizerDiamond & Platinum 50%, Pearl 5%
126Magmar(50%) MagmarizerDiamond 5%, Pearl & Platinum 50%
143Snorlax(100%) Leftovers
149Dragonite(5%) Dragon Scale
151Mew(100%) Lum Berry
162Furret(5%) Sitrus Berry (50%) Oran Berry
186Politoed(5%) King's Rock
199Slowking(5%) King's Rock
230Kingdra(5%) Dragon Scale
232Donphan(5%) Passho Berry
242Blissey(5%) Lucky Egg (50%) Oval Stone
250Ho-oh(100%) Sacred Ash
251Celebi(100%) Lum Berry
276Taillow(5%) Charti Berry
284Masquerain(5%) Silver Powder
286Breloom(5%) Kebia Berry
293Whismer(5%) Chesto Berry
295Exploud(5%) Chesto Berry
295Hariyama(5%) King's Rock
301Delcatty(5%) Leppa Berry
305Lairon(5%) Hard Rock
306Aggron(5%) Hard Rock
317Swalot(5%) Big Pearl
326Grumpig(5%) Tenga Berry
328Trapinch(5%) Soft Sand
345Lileep(5%) Big Root
346Cradily(5%) Big Root
353Shuppet(5%) Spell Tag
362Glalie(5%) Babari Berry
366Clamperl(5%) Big PearlAvailable in Diamond & Pearl
367Huntail(5%) DeepSeaTooth
368Gorebyss(5%) DeepSeaScale
372Shelgon(5%) Dragon Fang
373Salamence(5%) Dragon Fang
374Beldum(5%) Metal Coat
375Metang(5%) Metal Coat
376Metagross(5%) Metal Coat
385Jirachi(100%) Star Piece
398Staraptor(5%) Yache Berry
407Roserade(5%) Poison Barb
413Wormadam(5%) Silver Powder
414Mothim(5%) Silver Powder
416Vespiquen(5%) Poison Barb
421Cherrim(5%) Miracle Seed
428Lopunny(5%) Chople Berry
431Glameow(5%) Cheri BerryAvailable in Pearl
432Purugly(5%) Cheri BerryAvailable in Pearl
433Stunky(5%) Pecha BerryAvailable in Diamond
434Skuntank(5%) Pecha BerryAvailable in Diamond
445Garchomp(5%) Haban Berry
461Weavile(5%) Quick Claw (50%) Grip Claw
462Magnezone(5%) Metal Coat
463Lickilicky(5%) Lagging Tail
466Electivire(50%) ElectirizerDiamond & Platinum 50%, Pearl 5%
467Magmortar(50%) MagmarizerDiamond 5%, Pearl & Platinum 50%
469Yanmega(5%) Wide Lens
476Probopass(5%) Hard Stone
477Dusknoir(5%) Kasib Berry
478Froslass(5%) Babiri Berry

Unused Pokétch Apps

The 'Stopwatch' and 'Alarm Clock' apps for the Pokétch are unused, which was also the case in Diamond and Pearl. They are assumed to have been planned for event distribution, but they were never distributed in any event.

Stopwatch

'The Stopwatch is used for measuring time precisely. How quickly can you zip through the Cycling Road?'

Alarm Clock

'The Alarm Clock can be set to sound every 24 hours. Set the alarm time with the lower button. The top button turns it on.'

App 00

Probably a placeholder. The text reads アプリ00 (App 00).

App 12

Probably a placeholder. The text reads アプリ12 (App 12).

App 26

Probably a placeholder. The text reads アプリ26 (App 26).

Menu

Appears to be an early version of a bottom-screen menu. The buttons do nothing when pressed.

Backlight

Toggles the bottom screen's backlight.

Unused Goods

IDSpriteNameDescription
0x58Great TrophyAn impressive trophy awarded only to seemingly indefatigable Pokémon.
0x59Ball OrnamentA commemorative object modeled after a Poké Ball.
0x5ARound OrnamentA very valuable round object that glows in seven colors.
0x5BClear OrnamentA very valuable object that is crystal clear.
0x7AMANAPHY DollA rare Manaphy Doll.
0x7DMAGNEZONE DollA big Magnezone Doll.

Six unused decorative goods that have not been distributed can be found in the game's files. The Clear and Round ornaments may have been used as version exclusives for Diamond and Pearl.

Lost debug mode

To do:
I managed to uncover some images. Upload those.

More than 500 text strings can be found talking about changing values for unknown debugging features. However, the debug menu code is probably lost.
Some example strings of interest (there are many more):

Archive Files

Two text files leftover by the developers. In the filenames, 'tw' refers to 'tornworld' (the Distortion World), and 'uground' refers to The Underground.

(Source: Original TCRF research)

Arceus

The Hall of Origin event from Diamond and Pearl still exists in Platinum. Arceus also still has its ??? form from Diamond and Pearl. Since the only difference visually is a palette swap nothing needed to be updated for it to work with the new animations.

Arceus also has a Shiny palette for each of its 18 forms. Because the only way to obtain it legitimately was through distributions, the Shiny version of Arceus was left unobtainable through normal means. However, with the unused Hall of Origins event, the player is theoretically able to catch Shiny Arceus. Shiny Arceus was later made available as a distribution via serial code in Omega Ruby and Alpha Sapphire with the purchase of tickets to the 18th Pokémon movie.

Oddities

The overworld sprites for the so-called 'Stat Trainers' are listed as seven1 to seven5. This indicates that two more characters were planned to be added, further supported by the fact that the sprites are followed by two placeholders (ketsuban).

Regional Differences

Ace Trainer Deanna bug

In the Japanese version of Platinum, it's possible to get stuck in an endless loop battling Ace Trainer Deanna on Route 225 over and over until the player blacks out. This was fixed in international versions.

GTS Level Display Glitch

In early North American versions of Platinum, the game doesn't display the level range of wanted Pokémon on the GTS.


GTS Notifications

To do:
What about the Korean version?

In the Japanese version, players could receive e-mail messages stating when a trade on the GTS was complete. In the North American and European versions, players could only receive notifications through Wii Messaging. This change also applies to Pokémon HeartGold and SoulSilver.


(Source: Bulbapedia)

Game Corner

To do:
There's more changed dialogue to cover. Any remainants in the data?

The Veilstone Game Corner games cannot be played in the European and Korean Version in order to comply with PEGI's new rating standards regarding gambling and South Korea's anti-gambling laws. Because of that, almost all references to gambling were removed and rewritten. Note that the Australian version still included the Game Corner, which caused it to receive a PG rating.

New Dialogue

This line of text will shop up once a player approaches a game machine with coins.

If the game machine has no coins, this text will be displayed.

Changed Dialogue

The 'motto' for the Game Corner was changed.

How
USAEurope
Aim for an Explosion of Luck!The place that everyone talks about!

This is what the instructional sign says in the European and American versions.

USAEurope
Shoot for 10!

Line up these bonus rounds!

If you accomplish the feat of completing 10 uninterrupted bonus rounds,

please go to the counter.

A polite request from the management:

Please take care not to spill Lemonade or Soda Pop on the Game Machines.

This will damage the Game Machines.

If you do happen to spill a drink, please inform reception.

NPCs
USAEurope
When a Poke Ball appears, it's a

chance to line up slot marks.

Replays and PIKACHU line up even if

you don't make an effort.

But you need to aim for better marks,

like Poke Balls and Moon Stones.

I love Veilstone City because of the

department store and Game Corner.

It seems like I'm always coming here!

... But you know something?

I always have so much fun that before

I know it, it's already night time!

But my trusty Pokemon are with me so

I'm not afraid of going home at night.


USAEurope
Woohoo! CLEFAIRY! Look!

Yeahah! It's a carnival!

Let me share some of my joy with you!

Gyahaha! The Coins! So many Coins!

That Technical Machine will be mine!

Righto! Let me share some of my

happiness with you!


USAEurope
I've been winning a ton today.

Here, take some Coins!

Today I'm feeling on top of the world!

You! Let me share my coins with you!


USAEurope
Listen, when CLEFAIRY appears, that's

your change to line up sevens.

Line thosse babies up and you're into

the bonus round!

Hey! If you search the Game Machines

sometimes extra Coins fall out!

Thing is, it only tends to happen

once a day...


USAEurope
I'll explain how the slot machines

work at this Game Corner.

During regular play, you should

stop the reels from the left.

During a bonus round, watch

where CLEFAIRY points and stop

the reels in that order.

Hi! Let me tell you a little

bit about the Game Corner!

There's a very good reason to try

and collect a lot of coins here!

You see next door, you can exchange

your Coins for Technical Machines!

USAEurope
A friend in my group scored a ton of

Coins here.

Why mess with a good thing?

I'll try the same spot, too!

Recently, my friends keep beating

me at Pokémon battles so...

I come here to let off some steam.

USAEurope
Sigh...

Nothing's going my way today...

Are you a Trainer?

Did you battle the Gym Leader?

She happens to be my daughter.

She's some kind of tough!

Are you a Trainer?

Did you battle the Gym Leader?

She happens to be my daughter.

She's a real tough cookie!

Looker
USAEurope
Examine, if you will, the reels,

The Team Galactic logo, it is here.

...Ack. My streak is broken.

Team Galactic, yes, I have a hunch

that they, too, may come here to play.

... Game Over? How can this be?


USAEurope
...Ack. My streak is broken.What? Game Over? ...AGAIN?


The Pokémon series
Generation IRed, Green, & Blue • Yellow
Hey You, Pikachu! • Trading Card Game • Pinball • Picross
Snap (Demo) • Stadium (Japan) • Stadium (International) • Puzzle League • PokéROM
Generation IIGold & Silver (Prototypes) • Crystal (Prototypes)
Card GB2 • Puzzle Challenge • Pinball Mini • Stadium 2 (International)
Suuji o Tsukamaeyou!
Generation IIIRuby & Sapphire (German Ruby Debug Version) • FireRed & LeafGreen (Prototype) • Emerald (Prototype)
Mystery Dungeon: Red Rescue Team & Blue Rescue Team
Pinball: Ruby & Sapphire • Channel • Colosseum • XD • Trozei! • Ranger • Dash
Masters Arena • Team Turbo • Poké Ball Launcher
Generation IVDiamond & Pearl (Prototypes) • Platinum • HeartGold & SoulSilver • Battle Revolution • My Pokémon Ranch
Mystery Dungeon: Explorers of Darkness & Time • Mystery Dungeon: Explorers of Sky • Ranger: Shadows of Almia • Ranger: Guardian Signs
PokéPark Wii: Pikachu's Adventure • Rumble
Generation VBlack & White • Black 2 & White 2
Trading Card Game Online • Learn with Pokémon: Typing Adventure • Conquest • Mystery Dungeon: Gates to Infinity
Pokédex 3D • Rumble U
Generation VIX & Y • Omega Ruby & Alpha Sapphire
Bank & Transporter • Shuffle • Super Mystery Dungeon
Pokkén Tournament (Wii U) • GO
Generation VIISun & Moon • Ultra Sun & Ultra Moon • Let's Go, Pikachu! & Let's Go, Eevee!
Detective Pikachu • Magikarp Jump
Generation VIIISword & Shield (Prototypes)
HOME (iOS/Android) • Mystery Dungeon: Rescue Team DX (Prototype)
Retrieved from 'https://tcrf.net/index.php?title=Pokémon_Platinum&oldid=835109'